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Projects

Using Games as a Focus

An Erasmus+ strategic partnership (K201) cofunded by the European Commission.

International Links (Global) Ltd

United Kingdom

UCL University College

Denmark

Ysgol Emmanuel

United Kingdom

Christchurch CP School

United Kingdom

Ysgol Y Castell

United Kingdom

Ysgol Bryn Hedydd

United Kingdom

Ysgol Llywelyn

United Kingdom

Associação Kokoro

Portugal

Agedrup Skole

Denmark

Spurvelundskolen

Denmark

Næsby Skole

Denmark

Longyearbyen

Norway

During three years, the partnership will create and implement open educational resources based in playful learning, including a board game, project based and digital tools. The topic of Climate Emergency is transversal to all the project activities and allows the involvement of teachers and children from various learning cycles. 

The project aims to develop five intellectual outputs:

  • IO1. Baseline Assessment and Impact Review
  • IO2. Board Game for Climate Emergency solutions
  • IO3. Teacher Training Materials
  • IO4. Lesson Plans / Didactic Units
  • IO5. Good Practice Guidelines

All the developed resources will be freely available online for all the educational community and in portuguese.

Veja também:

TRAILS
Um projeto para o uso responsável e construtivo de Inteligência Artificial generativa na aprendizagem de línguas na escola.
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